NVIDIA Llama 3.1 Nemotron Ultra 253B v1 vs MiniMax MiniMax M2

Detailed comparison for LLMs

NVIDIAMiniMax

NVIDIA Llama 3.1 Nemotron Ultra 253B v1 and MiniMax MiniMax M2 are evenly matched at about 40.0% attack success rate (ASR) on Guardion's LLM vulnerability Benchmark. One or both scores are estimated from public safety evaluations pending a Guardion benchmark run.

Head-to-Head Overview

It's a close match between Llama 3.1 Nemotron Ultra 253B v1 and MiniMax M2!

Attack Success Rate (lower is safer)

ASR for NVIDIA Llama 3.1 Nemotron Ultra 253B v1 vs MiniMax MiniMax M2. Green marks the safer model on each metric. Only the overall score is available for estimated models.

Overall (ASR)

Llama 3.1 Nemotron Ultra 253B v1
40.0%
MiniMax M2
40.0%

TAP Attack Method (ASR)

Llama 3.1 Nemotron Ultra 253B v1
100.0%
MiniMax M2
100.0%

Crescendo Attack Method (ASR)

Llama 3.1 Nemotron Ultra 253B v1
100.0%
MiniMax M2
100.0%

Zero-Shot (ASR)

Llama 3.1 Nemotron Ultra 253B v1
100.0%
MiniMax M2
100.0%

Key Highlights

No specific highlights generated for this comparison.

Security Profile

Outward is better on every axis.

OverallTAPCrescendoZero-Shot
Llama 3.1 Nemotron Ultra 253B v1
MiniMax M2
Full security profile
NVIDIA Llama 3.1 Nemotron Ultra 253B v1
Full security profile
MiniMax MiniMax M2

Frequently asked questions

Is NVIDIA Llama 3.1 Nemotron Ultra 253B v1 or MiniMax MiniMax M2 more secure?

NVIDIA Llama 3.1 Nemotron Ultra 253B v1 and MiniMax MiniMax M2 are evenly matched at about 40.0% attack success rate (ASR) on Guardion's LLM vulnerability Benchmark. One or both scores are estimated from public safety evaluations pending a Guardion benchmark run.

What is the attack success rate (ASR) of Llama 3.1 Nemotron Ultra 253B v1 vs MiniMax M2?

Llama 3.1 Nemotron Ultra 253B v1 has a 40.0% ASR and MiniMax M2 has a 40.0% ASR — the share of adversarial prompts that succeed across zero-shot, TAP, and Crescendo attacks. Lower is safer.

How were Llama 3.1 Nemotron Ultra 253B v1 and MiniMax M2 tested?

Both were red-teamed with the HarmBench framework across zero-shot, TAP (Tree of Attacks with Pruning), and Crescendo multi-turn attacks, scored by Attack Success Rate.

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